Comments on: Sublevel Zero Redux launches for Nintendo Switch http://www.sigtrapgames.com/sublevel-zero-redux-launches-for-nintendo-switch/ Official site of SIGTRAP Games Thu, 03 Apr 2025 21:19:52 +0000 hourly 1 http://wordpress.org/?v=4.0 By: Kyle http://www.sigtrapgames.com/sublevel-zero-redux-launches-for-nintendo-switch/#comment-41367 Sun, 17 Nov 2019 05:58:27 +0000 http://www.sigtrapgames.com/?p=1185#comment-41367 I’m not sure if this is the best place to report game issues, but I’m having a repeated issue with my ship taking self damage. It’s ruined a few good runs since I picked up the Switch version.

It only seems to occur when my projectiles hit an enemy, and I’ve only noticed it with the pulsar so far. I’ve tested firing at walls, crystals, and lots of non enemy things, and it doesn’t seem to happen consistently on every run.

What is consistent is that I’m firing at an enemy when this occurs. These are basic enemies that don’t have homing weapons, so I’m confident I’m not being hit by their projectiles (I’ve even taken damage when sneaking up on a bot!)

Are there enemy variations that have some form of damage reflection? I might just be missing a less obvious mechanic.

Thanks!

Kyle

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